Thursday, 24 March 2011

Brief and Ideas

Games today can be very persuasive in many different ways and during this unit its up to us to do a detailed essay on a chosen area of persuasive games. This means looking at all the different ways that games can effect the world rather than just entertainment. Areas in which research should be looked at is in how games can educate and the benefits of games in education. The commercial use of games be it a small side shooter ad which fills a tiny space on a website to a full Alternate Reality Game. Also the political use of games, each one of these areas have the power to change whats happening around us.

Our main focus is to gain advanced knowledge of the skills needed to create a extended research project. This unit will prepare us more for what the 3rd year may have to offer and give us a better advantage. Our goal is to produce 1000 word essay as well as a research blog.

My first thoughts

There is a wide range of areas to study and trying to get across them all would be difficult. Due to the low word count a more focused area of study would be better. I like all the potential areas of study so to begin with i shall take a brief look into educational games, advertising games and the political use of games.

Resently i read about how a major games developer was disappointed that the potential of games in education hasn't increased and reached a higher potential and in the next 3 or 4 years he would like to push for games to be more used in schools. I have used educational games before and been slightly disappointed but did learn some new information and games them selves teach without realising. Games always teach a player to use a set rules and controls.